Gamesugar

December 17, 2010

Score Rush and Decimation X3 – Lords of Indie Bullet Hell

Filed under: Editorial Rants — Tags: , , , , , , , — Chris O'Neal @ 5:00 pm

Xona
My mind seems to be a bit scrambled at the moment, so you’ll have to forgive me. I just finished eight consecutive games of Score Rush on Xbox LIVE. Imagine being a white blood cell, drifting through the bloodstream on your way to, I don’t know, say a white blood cell rave party, when suddenly a virus appears.

As a fan of science, with no technical expertise or experience, I still imagine playing Score Rush is very similar to what would occur: the white blood cell would immediately fire millions upon millions of bullets at the intruders until they died, and gave up their experience points.

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More Life Extension for Demon’s Souls

Filed under: News Feed — Tags: , , , , , , , — Jamie Love @ 2:22 pm

Demons Souls
Atlus had previously pledged to keep the lights on for Demon’s Souls’ servers until at least March 2011, and now sends word that they are aiming to keep the online side of the RPG that refuses to die running until the game’s second anniversary – which would put us around October 2011 if you’re keeping score. I do realize many would like the online part of the game to continue forever.

The announcement comes with a reminder that the game is available at greatest hits pricing, and that those in Boletaria can expect a Pure White World Tendency event starting on December 20th and running into the start of the new year.

Treasure Hunting

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 1:52 pm

Treasure Hunting
Hori is fishing for interest in the ultimate accessory for Treasure fans. This proposed Radiant Silvergun arcade stick aims to replicate the arcade on Japanese 360’s when the game hits XBLA, assuming Hori gets enough pre-order interest to put it into production between now and January 4th. Keep in mind it will set you back 13,500 Yen, which I’m led to believe currently works out to just over $160 USD.

I suppose one could justify the purchase based on that being what a Saturn copy of the game could cost at times, but loving Treasure can often be an expensive affair any way you slice it. On the doubleplus good side of life, we get Radiant Silvergun next year too, I remain ridiculously happy about that.

If you’re tempted, you can pay Hori a visit for more info.

Your Holiday Dose of Xbox LIVE Arcade

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 11:14 am

Xbox LIVE Arcade Holidays
As if scoring another exclusive chapter to the Dead Rising saga wasn’t enough, Microsoft has three other titles hitting LIVE between December 22 and January 5 at 800 points a piece, complete with some character crossover to loosely tie all three together for the holiday push – not exactly breaking news, but I figure it’s worth a reminder.

Kingdom building returns when A World of Keflings hits on December 22, Half Brick Studio’s Raskulls arrives on December 29, and ilomilo rounds out the list on January 5 – assuming you haven’t already gotten your mitts on that last one via super secret early promotion, which still seems to be generating codes, though they don’t seem to work anymore.

Catch a trailer for all three after the break.

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December 16, 2010

Your Latest Dose of Hard Corps: Uprising

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 6:29 pm

Hard Corps Uprising
I’m not really a screenshot kinda guy, and the latest batch for Uprising offers very few – however every shot that emerges this year testifies to Arc System Works’ mastery of visual pop, and that once again seems worth a nod.

I continue hoping we won’t have to wait too much longer to be seduced by the actual release, but in the meantime you can catch some freshly frozen glimpses after the break.

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Love Notes – X-Men Arcade

X Men Arcade
Konami’s 1992 side-scrolling beat ’em up is one of the few arcade games I hold a great deal of nostalgic love for. Buy me a coffee sometime and I’ll regall you with stories about loitering near any building that housed the game, from the last of the arcades in my area to the seedy poolhalls that later served as poor but functional substitutes.

Konami was able to turn anything into a beat ’em up back in the day, from the Ninja Turtles to The Simpsons, but only The X-Men had six glorious arcade sticks jutting out of an over sized cabinet that cried out for my quarters – so it’s safe to say that I’m pretty stoked to see the game hit XBLA and PSN this week.

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December 15, 2010

More Ghost Trick Demo Get

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 1:40 pm

Ghost Trick Demo
Capcom has another taste of their phantom detective DS title Ghost Trick ready to sample, this time through the Nintendo DS Channel, giving players a chance to haunt Lynne’s apartment while looking to do some good.

Sissel’s quest to regain his memory and solve his own murder is another title getting the new year in gaming off to a quick start – the game is set to release on January 11, 2011.

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