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December 13, 2010

Your Sonic Colors Coloring Contest Winners!

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 5:28 pm

Sonic Colors Coloring Contest Winners
I want to thank everyone that took up our artistic challenge and sent in an impressive amount of spins on Sonic.

Bitey the Contest Hedgehog dropped in to give us a hand judging entries, and after many long hours it has been decided that Maria P is the winner of Sonic Colors for the Wii, and Peter Kimball is the winner of Sonic Colors for the DS. Maria’s attention to detail really seemed to win the judges over, while Peter’s complete subversion of the original image was hard to ignore, and a little frightening.

You can catch both winning submissions after the break, as well as all the entries on our Facebook page.

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Dead Rising 2: Case West – Dated and Priced

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 4:00 pm

Dead Rising 2 Case West
I was starting to wonder if Capcom would make their December timeline, but have no fear, your followup to Dead Rising 2 will bring Chuck and Frank together on the 360 December 27th, and run you a bit more than Case Zero at 800 Microsoft Points.

Carry on.

PSA – lilt line + Other Stuff

lilt line
Just a friendly reminder that Nintendo’s download offerings this week seem pleasantly worth a look.

Different Cloth’s lilt line makes the leap from iPhone to WiiWare, and if rhythm racing with a dubstep soundtrack sounds a bit peculiar, curious gamers should find a demo waiting for them, as well as a trailer here after the break.

Other exciting download developments include the arrival of SNES shooter Darius Twin on the virtual console – because you can never shoot enough robotic aquatic invaders from space – and Little Red Riding Hood’s Zombie BBQ hits DSiWare today as well.

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December 12, 2010

Review – Sonic Colors

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 2:06 pm

Sonic Colors Wii
Rose tinted retina make the Sega of my youth an experimental laboratory, a torrid love affair of success and failure, never short on wonder by the means in which releases explored the boundaries of evolving genre templates. I’m entirely uncertain whether such pretty words apply here, whether Sonic Team’s latest attempt to put the hedgehog on track has tapped the original spirit of the endeavor, or if the law of averages has inevitably produced a title better than those released since the demise of the Dreamcast.

It’s ever tempting to suggest that the demise of the hardware was responsible for the continual release of the Sonic missteps we’ve suffered with, but that would be the real red nostalgia talking. From the beginning, Sonic has struggled to run outside the lines that structure the platformer, while awkwardly seeking to incorporate elements of that genre even while fighting to escape it – the shift into three dimensions simply made the conflict more visible, and often frustrating.

During a year when Sega seeks to appease fans with a classic revisit of the series’ roots via Sonic The Hedgehog Episode 4, Sonic Colors continues the quest for a solution to that long running problem. It’s as polarizing as ever, but Sonic Colors hits upon the reason we continue playing through a conflicted franchise, reminding us that when Sonic finds his groove, the experience can reach heights worth all the heartache.

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December 10, 2010

Your Prinny 2 Overdose

Filed under: News Feed — Tags: , , , , , , , — Jamie Love @ 3:41 pm

Prinny 2
NIS America aims to sweeten your weekend by ending off the week with a barrel full of videos for Prinny 2: Dawn of Operation Panties, Dood! Yes, I still feel awkward writing that title, but don’t let that stop you from overdosing on footage from the game, which should start 2011 off on the right note when it releases January 11th.

Catch it after the break dood!

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Trailer Park – Journey

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 9:51 am

Journey
Following up on an appearance on Spike TV’s pre-VGA show, thatgamecompany drops the first trailer for Journey, possibly to inspire your morning with some wonder and cause rejoicing in the land of PlayStations.

Catch it after the break and decide for yourself.

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Review – Dead Nation

Filed under: Reviews — Tags: , , , , , , — Brad Johnson @ 8:59 am

Dead Nation
Last week Sony delivered unto us Dead Nation, the latest entry in the increasingly swamped “Kill a crapload of zombies” market. When we talk about the popularity of zombie games (and movies, TV shows, and probably Halloween prosthetics), there’s a joke in there somewhere about a spreading infection, but I’ll save you a groan and not make it.

Dead Nation takes the form of a top-down shoot-‘em-up, as appears to be the pattern for a number of recent small digital releases. You’ll choose a male or female character to fight through the zombie ravaged city in an effort to retrieve the apparently important body of Patient Zero and hopefully formulate a cure. There’s a story to be had here, though the product may have been better off without it. Rarely would I champion the cause for less narrative, but this story is a strange half-measure that seems to exist only to showcase some (admittedly sharp) artwork. Told through brief interludes between missions, it describes the journey of your character through the zombie wasteland in such thin detail that it may as well not bother at all. Your character has lines, but they exist only to tell you what your objective is, not because you’re actually a person with thoughts—and since the objective is always the same (get from point A to point B), this is entirely superfluous.

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