Gamesugar

December 6, 2010

Gamesugar’s Sonic Colors Coloring Contest!

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 3:40 pm

Sonic Colors Coloring Contest
One of my most pleasant surprises in the last week has been the discovery that overall, I enjoy playing Sonic’s latest outing on the Wii, which I’ll likely give more words to shortly.

In the meantime however, we seem to be in possession of an extra copy of Sonic Colors for both the Wii and the DS courtesy of Sega, and the Holiday spirit compels us to offer them to you, assuming you’re up for an artistic challenge that is. Our favorite guest artist, Kyatt, has created a hedgehog masterpiece very much in need of a splash of color, so we need you to color Sonic in, the full image can be gotten right here.

We’ll leave it to you to decide whether you want to use computer paint, or color Sonic the old fashioned way if you have a scanner at your disposal.

The important part is that you write either Wii or DS on your entry to let us know which copy you’re after, and that you email your entry to sonic@gamesugar.net by 11:59 pm est on Sunday December 12, 2010.

Well draw and announce two winners the following week.

Good luck!

November 22, 2010

Radiant Historia Is On The Way

Filed under: News Feed — Tags: , , , , , — Jamie Love @ 1:26 pm

Radiant Historia
Atlus sends word that the game will hit North American DS’ early next year, February 22, 2011 to be specific. As often is the case, Atlus is including a bonus with launch copies of the release, which will include an audio CD with “unique piano arrangements from composer Yoko Shimomura’s acclaimed musical score.”

My initial reaction is, ppfft, this isn’t Catherine, but I guess since the game involves time travel I’ll let this oversight slide, for now.

Meanwhile you catch a trailer after the break.

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November 2, 2010

Okamiden Before the Spring

Filed under: News Feed — Tags: , , , , — Jamie Love @ 12:44 pm

Okamiden
Capcom revealed a few details about Chibiterasu’s arrival on North American DS’ today, specifically that the event will be taking place on March 15, 2011, and that the cost should run you about $29.99 USD.

There was also mention of a pre-order bonus via GameStop, which doesn’t seem nearly as grand as what Japan eventually got on top, but whatcha gonna do?

Actually what you can do, apparently, is loiter around the Okami Facebook page, where Capcom is mentioning fabulous prizes for those fans that drop by and play with the Goblin Mask Facebook app. The PR used words like “win a 3DS, a copy of the game, Chibiterasu plushies” – so maybe drop by there and see what’s up with all that, though one expects it may be a while before you can really win any of those things.

October 19, 2010

Menial Labor: The Videogame

Filed under: News Feed — Tags: , , , , — Jamie Love @ 11:49 am

Mister Donut DS
This Japanese boxart for a Mister Donut themed DS game makes me hungry but also raises an important question – when are we going to get Tim Hortons The Videogame? (Or Starbucks for those on the other side of the border.)

I’d also be curious to know if the game allots time to contemplate life. I’m all for kids learning how to make coffee properly, but since I’m given to believe that this release joins a series of career games, wherein the other careers have been nurse, teacher, veterinarian, I can’t help thinking that if those are the jobs your friends have while you’re making donuts all day, you’d want some free time to ponder where you took a wrong turn.

September 20, 2010

Review – Professor Layton and the Unwound Future

Filed under: Reviews — Tags: , , , , , — Jamie Love @ 1:57 pm

Professor Layton and the Unwound Future
As the Professor is so fond of saying, few things satisfy like a puzzle solved.

A good story runs a close second however, and the latest dose of Professor Layton to hit the North American DS brings the familiar and balanced mix of mystery narrative and puzzles that has helped make Level-5 a little more known to those not quite as consumed by the RPG genre.

Layton uses an easy style of animation, the stuff of cartoons and storybooks, allowing for humorously exaggerated characters and the occasional talking animal against a rather finely detailed London backdrop that still allows space for drama, offering up something marketing dreams are made of – a title that legitimately has a very natural and open appeal.

From the moment the story begins, it feels like the type of game you could recommend to anyone. And what seems entirely important about this feeling is that the game conveys that broad appeal while still delighting in eccentricities and details, where conventional wisdom seems to so often recommend stripping a product down to increase the sales potential.

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September 16, 2010

Review – Ivy the Kiwi?

Filed under: Reviews — Tags: , , , , , , — Jamie Love @ 6:07 pm

Ivy the Kiwi?
Last year’s mobile game from Prope has returned for a Wii/DS combo release, though interviews have revealed that the Wii version preceded all other concerns – and it definitely shows.

Prope Studio founder Yuji Naka’s life after Sega is easy to typecast as one focused on the control side of gaming – the way we interact with the medium, not simply via the use of new peripherals but in exploring the way tactile actions and video output work together to create new experiences. Last year that focus had me tapping on a cereal box to vibrate a WiiMote with the release of Let’s Tap, but where that release came across more as an interesting technical demonstration, Ivy the Kiwi? is less on the esoteric and more about playtime with straight-forward appeal.

More over, Ivy feels like a return to form, a game of crafted levels designed for an instantly iconic character that is unavoidably as cute as a box of puppies, and finds a welcome place alongside other Naka creations such as Sonic the Hedgehog or Nights into Dreams

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August 4, 2010

Your Recommended Dose of Solatorobo

Filed under: News Feed — Tags: , , , , — Jamie Love @ 12:01 pm

Solatorobo
Whilst getting into gear here in Sugarland, I couldn’t help noticing that there’s a healthy dose of concept art from CyberConnect 2’s upcoming DS title Solatorobo floating around this morning – which of course necessitates this PSA.

Aside from the fact that I like to mention every update about this Japanese release, you should definitely investigate for yourself if you dig fresh designs, or if you just have an unhealthy interest in humanoid animals.

Meanwhile I’ll return to waiting for any word that lends hope for an North American release.

UPDATE – Ahh Snap, we get a trailer today too, catch it after the break.

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