Gamesugar

February 11, 2011

Review – Hard Corps: Uprising

hard corps uprising contra review
The jury may be out on whether an alias allows a rose to ditch its sickly scent, but I can confirm that Konami’s anime-styled breakaway from the Contra brand doesn’t sacrifice the bullet-points that have come to define the franchise. This uprising begins with heavy guitars and vibrant explosions to paint a scene of idealistic resistance against the forces of old and evil, with characters cut from a familiar cloth of eighties anime memories and mournful war-zones – but Contra’s principles of play are ever present, remixed once again to provide a war opera worthy of the twitching that stirs in fingers left unsatisfied by many modern releases.

The lush palette softens the traditionally gritty edges of Contra’s battlefield, but a merciless spirit wears the pop-shifted aesthetic, and veterans can rest assured that Hard Corps: Uprising is fucking metal.

(more…)

February 7, 2011

The Fifteen Dollar Man

Filed under: Editorial Rants — Tags: , , , , , , — Jamie Love @ 4:59 pm

bionic commando rearmed 2 review
Despite intending to spend a healthy slice of the weekend devouring Nathan “Rad” Spencer’s latest mission in Bionic Commando Rearmed 2, bite-sized doses became the norm, strongly encouraged by the volume of stages, which vary greatly in scale and often left me questioning whether I wanted to chew on another right away.

Granted it’s hard for any game to compete for my affection the same weekend that the Puppy Bowl airs.

(more…)

January 28, 2011

Demo Report – Catherine

Filed under: Editorial Rants — Tags: , , , , , , , — Jamie Love @ 5:50 pm

Catherine Demo
Catherine’s recently available Japanese Demo opens with a separate slice of animation, a montage that offers glimpses from iconic cinematic genres, including the biblical, the love story, the monster movie, and the horror film – and then the brief bit of video ends and the game’s protagonist, Vincent, enters the screen to face the first of two tastes from Catherine’s puzzle-block focused agenda. Film genres linger though, every one of those seen in that quick sequence showing some influence within the game proper.

Catherine’s animation builds on the seductive eye-candy of the Persona series, with a color palette and design aesthetic that is visually arresting, but which also shows new signs of maturity – and not simply because of the sexual psychology at the heart of Catherine’s most immediate and deliciously kinky appeal.

Whether through scenes featuring Vincent and girlfriend Katherine talking over tea, or the way a crime scene pulls back into a television report, and then further still to the bar where Vincent and his friends can see that television emitting signals, every shot and transition brings stylish cinematic sensibilities to the screen.

And then there is the playing…

(more…)

January 18, 2011

Would You Buy This For a Dollar?

Filed under: News Feed — Tags: , , , , — Jamie Love @ 4:44 pm

RoboCop iPhone App
Despite buckets of scientific data supporting the idea that the world needs and deserves a good RoboCop game, this post is about an iPhone app.

Yes the RoboCop App is here, allowing you to trade a dollar ($2 for iPad) for the ability to watch scenes from the film and use the less-than-ideally named “RoboHead” mode to further alienate yourself from friends, family, and co-workers.

As proof that I can’t make this stuff up, there’s even a video.

(more…)

Final Fantasy Musings

Filed under: News Feed — Tags: , , , — Jamie Love @ 3:55 pm

Final Fantasy
With so little information presently accompanying the announcement of Final Fantasy XIII-2, and so many other titles with Final Fantasy in the works, it’s not easy finding something to say.

Plus it’s best to take Square-Enix on the final product and not plenty of very early PR – actually that’s probably a good rule across the board. Never the less, Square’s never-ending love of feathers in the above key image for the title gives enough space to wish them luck in proving that Final Fantasy titles can still be a golden goose rather than a series of turkeys.

I can’t help being interested in Final Fantasy Versus XIII anew however, even while suspecting I may regret it. Whether because of development time, or titles like Dirge of Cerberus and Crisis Core, I’m extremely apprehensive, but video of the game from Square’s event is definitely worth a watch or two.

(more…)

Pet Zombies in 3D

Filed under: News Feed — Tags: , , , , — Jamie Love @ 11:52 am

Pet Zombie 3D
Majesco has upped the zombie quota coming to Nintendo’s 3DS with the announcement of Pet Zombies in 3D this morning. The release will offer players a chance to raise and care for their own human zombie pets, with attention paid to dietary preferences, bodily maintenance and morbid activities. The undead pet simulator will offer various customizable backgrounds as well as the opportunity to customize your growing horde.

The 1st Playable Productions developed title was announced for a Fall release on the 3DS, alongside Majesco’s other 3DS entry, The Renegade Kid developed, Face Kart: Photo Finish – if you guessed the game lets you put your face in the driver’s seat, you win!

The countdown for tomorrow’s North American and European Nintendo 3DS blowout begins.

Trailer Park – Kingdom Hearts 3D: Dream Drop Distance

Kingdom Hearts 3DS
Square-Enix shakes up a very quiet weekend break with media and title adjustments for Kingdom Hearts’ 3DS release, now known as Kingdom Hearts 3D: Dream Drop Distance.

Other developments from the company saw Final Fantasy Type-0 become the new title for the PSP game Final Fantasy Agito XIII, and the curtain was pulled back slightly further to reveal a direct sequel to last year’s Final Fantasy XIII, the aptly named Final Fantasy XIII-2 – which Square-Enix was quick to announce this morning would also be hitting North American PS3’s and 360’s next winter.

(more…)

« Newer PostsOlder Posts »

Powered by WordPress