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April 29, 2011

Review – Nin2-Jump

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 2:17 pm

Nin2 Jump
Between the release of bullethell shooters that keep the name Cave warm in the hearts of the gaming faithful, the niche developer’s latest offering tackles the platforming genre and gives players a chance to perform puppet theater for an audience.

NIN-JA finds himself caught up in a classic quest to save a Princess, his striking red scarf always caught on the fixed wind in a world of painted backdrops and paper characters. Animation is largely reserved for the audience occupying the bottom of the screen, ever anxious and vocal while watching the player navigate Cave’s obstacle course.

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April 25, 2011

Travis Touchdown In The Red Zone

No More Heroes Red Zone
Marvelous Entertainment unleashes video for No More Heroes: Red Zone Edition, the Japanese PS3 exclusive return of Travis Touchdown, which follows up on a technically troubled effort to bring the Wii title to HD consoles via the release of Heroes’ Paradise in Japan last year.

With Konami bringing an entirely reworked version of Heroes’ Paradise to North American PlayStation 3 owners this year – with the addition of PlayStation Move compatibility – it’s easy to imagine that Marvelous’ reveal of Red Zone with Move support stems from that same effort.

We had the chance to ask Marvelous about the relationship between the two releases today, and learned that Red Zone is in fact the Japanese localized version of the reworked Heroes’ Paradise Konami is releasing to North America – Marvelous also stressed that this new iteration of Heroes’ Paradise, and thus Red Zone, have very little in common with the original Japanese release from last year.

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April 21, 2011

Review – Patapon 3

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 2:01 pm

Patapon 3
I’m never long for thinking of Sony’s palette-perfect cave-art-in-motion Patapon without also thinking of that other treasure on the PlayStation Portable, LocoRoco – and vice-versa. Both titles livened up Sony’s handheld offering with a breath of fresh air, largely composed of daring dabs of color as vibrant as the twist of controls that presented both as prime reasons for early PSP ownership. But, both titles also offered an experience that seemed to leave little room for growth, largely saying all there was to say the first time around – though that didn’t stop either from broadening the brush strokes with sequels that struck a few new sparks for the trouble.

A third swing at the bat saw LocoRoco take a strange move off a cliff however, seeking to serve as some form of “lost levels” for that franchise, and directly creating a game with enough sadistic spirit to do the dark lord proud whilst also chasing many gamers away.

Where Patapon 3 could have taken a similar dive from the heights of previous critical praise – changing the beat for the sake of change – this newest march to war strays from the depth of previous entries to create a more ideally portable extension to the rhythm.

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April 5, 2011

Review – Moon Diver

Moon Diver
Moon Diver is an elevator ride that jolts as if the cable might snap at any moment while making quick stops at the bizarre, the surreal, and yes even something wanting for today’s secret word; esoteric.

The title was developed by feelplus with special guest, Strider creator Kouichi Yotsui, which is meant to mean something significant to those that played Strider so many years ago and perhaps were ever able to put a finger to the reasons they might have played it to death.

It’s not an easy point to nail down. Strider is a title often referenced by those creating 2D action titles in the here and now, those hoping to summon a connection to that release as a symbol of something eternal and pure and constant to the fundamental design of any old-school blade-swinging game worth your time and money.

It has to be a sense of control that such shout-outs hope to convince threads of commonality with – that your fingers will feel free for flinging a ninja across the screen, slicing through countless enemies in a sea of chaos while still discovering harmony and zen in the act.

But perhaps Moon Diver is about what the 2D action genre can offer when the man himself comes around, which at the very least is an easier matter to pick apart.

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February 28, 2011

Your Entirely Metal Ys I & II Chronicles Contest Winners!

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 12:23 pm

Ys I and II chronicles contest winners
Greetings Sugarfiends!

It’s time to announce the winners of our Ys I & II Chronicles Contest!

Last night, at the start of the wolfing hour, the Gamesugar crew ascended to the peak of a nearby mountain, placing the entries into a ceremonial bowl atop a stone pedestal – along with offerings to the forgotten Gods of old.

It wasn’t long before the clouds swirled overhead, and the faint sound of thunder grew in the distance until we were convinced that the nearing beat bore remarkable resemblance to the guitar riff from Iron Maiden’s Run to the Hills. Suddenly bolts of lightning struck the stone, forever etching three names into the splintered remains.

Congratulations to Radical Hair, Elatia-Rashiad Langford and Charles Sabers – though both Elatia-Rashiad and Charles Sabers need to drop me a line via jamie[at]gamesugar[dot]net since we don’t have your email addresses.

February 24, 2011

Review – Gemini Rue

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 12:54 pm

Review Gemini Rue
Prior to technology enabling us to connect with the world while ignoring everything immediately around us, the blinking lights of evolving machinery offered means for introspection – specifically a fresh perspective on a very old worry keeping us up late into a long night called existence.

Theoretical speculation on ideas of artificial intelligence and memory constructs allowed us the chance to chew on the question of human identity with fresh vigor, externalizing that oldest of mysteries to question who we are as individual grains caught up in the dust-storm of civilization.

Pro-tip – if you tend to worry about your identity while feeling that society marches around in circles with no particular direction in mind, you’re probably a replicant.

However, since Gemini Rue isn’t about a tortoise laying on its back in need of your help while its belly bakes in the hot sun, we should probably move along.

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February 21, 2011

Gamesugar’s Ys I & II Chronicles Contest!

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 7:14 pm

Ys Contest Ys I and II Chronicles
This is the week that Xseed Games wraps up their PSP Ys trilogy, with tomorrow’s release of Ys I & II Chronicles serving up a retro dose that includes a bonus soundtrack with the retail version, which Xseed has dubbed the “Hair Metal Pack.”

Xseed’s whole hair metal kick got me thinking that some of you out there are probably pretty “metal”, and as is the tradition around here, we’ve got a few codes for a digital copy of the game courtesy of Xseed – three codes to be precise – so here’s the deal…

Hit up the comment section of this post between now and 11:59pm est on Sunday February 27, 2011 – and tell or show us why you are, in fact, Metal.

Since that’s open to wide interpretation, we’ll spend the following Monday combing through the comments to find the most entertaining and ridiculous responses in order to crown three winners with a digital copy of the game.

Throw up the horns!

Also, good luck!

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