April 5, 2011

Review – Moon Diver

Moon Diver
Moon Diver is an elevator ride that jolts as if the cable might snap at any moment while making quick stops at the bizarre, the surreal, and yes even something wanting for today’s secret word; esoteric.

The title was developed by feelplus with special guest, Strider creator Kouichi Yotsui, which is meant to mean something significant to those that played Strider so many years ago and perhaps were ever able to put a finger to the reasons they might have played it to death.

It’s not an easy point to nail down. Strider is a title often referenced by those creating 2D action titles in the here and now, those hoping to summon a connection to that release as a symbol of something eternal and pure and constant to the fundamental design of any old-school blade-swinging game worth your time and money.

It has to be a sense of control that such shout-outs hope to convince threads of commonality with – that your fingers will feel free for flinging a ninja across the screen, slicing through countless enemies in a sea of chaos while still discovering harmony and zen in the act.

But perhaps Moon Diver is about what the 2D action genre can offer when the man himself comes around, which at the very least is an easier matter to pick apart.


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