Gamesugar

May 31, 2010

Who Is Joe Danger?

Filed under: News Feed — Tags: , , , — Jamie Love @ 3:36 pm

Joe Danger
On this slowest of gaming news days, Hello Games takes center stage on the PlayStation Blog with news and another look at their cartoon stuntman title Joe Danger.

The game adheres to Sony’s Play, Create, Share philosophy, allowing players to create challenges and races for friends – at anytime whilst riding through the game players can freeze the world and enter an edit mode.

Hello Games says the title is also made up of eleven tours with up to ten levels a piece to offer modes like Target Smash, Assault Course, Race, Coin Dash, Bowling Bounce and a Puzzle Mode.

Doesn’t seem to be any word on pricing just yet, which is always a doubly important factor when considering the mileage on such titles – Hello Games did say they were working to keep the European release date as close to North America’s as possible.

With the game set to launch via the PlayStation Network on June 8, 2010, I’d expect some more info soon. In the meantime you can catch a trailer after the break.

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Review – Split/Second

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 11:28 am

Split/Second
Racing around the track while a helicopter launches waves of missiles, which toss the car into a constant series of emergency drifts, I finally put a name to what Split/Second had first reminded me of when I’d tried an earlier build last year.

The arcade flavor of the game – that’s the part requiring players to dodge a near endless chain of explosions while trying to stick to the track – took me back to the first time I played the 2001 revamp of Spy Hunter – a game where the mission action often played second fiddle to controls that made whipping around levels more enjoyable than using the spy toys strapped to the frame.

The Michael Bay minded challenge modes are merely extras that Split/Second adds to break up the pacing of its televised Death Race sans the skulls and inmate motif. Every stage within the game feeds on the central premise of a track wired to explode at every turn like a starving man, and what this creates is a game where even something as simple as a time trial engages the player with a racing experience where survival is a victory in itself.

Mind you, crossing the finish line first is still high on the to-do list.

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May 30, 2010

PSA – Gamesugar Forum Is Go!

Filed under: News Feed — Tags: , , — Jamie Love @ 6:20 pm

Gamesugar Forums
In our never ending quest to bring you the oldest technological developments with a fresh coat of paint that we claim makes them new, we proudly present the launch of the Gamesugar Forum.

It’s my hope that this will help us organize future Gamesugar contests, events both online and locally, and provide some much needed space for you to claim some territory of your own here.

The only reason I ended up writing about gaming at all is because of how much I enjoy talking to other gamers, so I hope you’ll take some time out today to take a look and register.

Gamesugar Forum Go!

May 28, 2010

Ivy the Kiwi Mini

Filed under: News Feed — Tags: , , , — Jamie Love @ 6:54 pm

Ivy the Kiwi Mini
I was thumbing through the June issue of Nintendo Power today, specifically for an interview with Prope Studio founder Yuji Naka discussing his latest title, Ivy the Kiwi. The article includes a brief blurb for Ivy the Kiwi Mini, a lighter version of the game releasing for DSiWare and WiiWare after the retail release later this summer – which Amazon figures is August 24, 2010 at present.

Knowing that Japan received Ivy in both retail and digital form didn’t make that blurb surprising, but it did mention that DS owners should keep an eye out for a demo in late May. Since May is just about over, I asked our friendly neighborhood XSEED rep what the story was.

While there’s no exact date just yet, I can confirm that there will be demos for both the Wii and DS later this summer, and that the WiiWare demo will even offer a taste of multiplayer with the versus mode, but not co-op.

Now you know, and I hear knowledge is power.

Random Acts of Tron

Filed under: News Feed — Tags: , , — Jamie Love @ 5:32 pm

Tron: Evolution
Whilst grabbing images to use for our review of Split/Second I came across some images for Tron: Evolution, and long story short you’re getting this post before that review. I’m sure the images have been around for quite awhile and are only new to me, but I’m also fairly confident that you can never have too much Tron.

With that in mind you can catch a glimpse for yourself after the break.

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Airport 51 Exists

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 2:05 pm

Airport 51
While many of us having been enjoying No More Heroes 2 since the Winter, many more poor European souls had to wait for the chance to slice and dice their way to the top of the assassin ranks again. As if to offer some sympathy however, those in London have a chance to visit and shop at an recreation of Travis’ favorite clothing outlet, Airport 51.

From May 28 until June 4, Chateau Roux’s independent shop based in Carnaby Street has been rebranded as the clothing store from the game, where clothing endorsed by Suda 51 waits to bite at the wallet.

I have a hunch that, much like in the game, I couldn’t afford to shop there – but if anyone overseas wants to send me a Bizarre Jelly 5 t-shirt out of love, we could probably be BFF.

Catch some images after the break.

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New Shades of Pokémon, in 2011

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 1:38 pm

Pokemon
I’m just catching up with Nintendo’s buzz about confirmation that Pokémon Black Version & Pokémon White Version are heading to North American DS owners, along with a bit of art for new legendary Pokémon Reshiram and Zekrom.

When the games were originally announced for Japan there were plenty of people expressing surprise that the new titles would be hitting the DS rather than the platform we’re only a little over two weeks away from seeing – though that probably had more to do with disappointment rather than surprise.

Based on the title of this post you can probably conclude that I’m more surprised that the date for their arrival is a year from now, in Spring 2011, but I suppose we don’t have to worry about overdosing that way. All I know is that this is still a far cry from the Pokémon MMO I want.

While I ponder that, you can catch Reshiram and Zekrom after the break, along with a trailer for PokéPark Wii: Pikachu‘s Adventure – the minigame filled Wii title recieved a European release date of July 9, 2010 yesterday.

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