Gamesugar

December 22, 2010

PlayStation Network Sales – Sega Heavy Edition

PlayStation Network Sale
Sony sent a reminder that many, many games are currently on sale via PSN, including the must own Afterburner Climax, which shifted to $4.99.

Assuming you aren’t concerned about clutching a UMD in your hands, it’s also definitely worth a mention that Valkyria Chronicles 2 is on sale for $15.99, the same price you can currently snag Phantasy Star Portable 2 for.

There’s a pretty thick list of other bargains of varying interest, so check it out.

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December 21, 2010

Demo Report – Dead Space 2

Filed under: Editorial Rants — Tags: , , , , , , , , , — Brad Johnson @ 7:01 pm

Dead Space 2
The demo for Dead Space 2 hits XBL and PSN today, and with it comes the opportunity to step back into the shoes of mentally imbalanced and hyper-lethal space engineer Isaac Clarke.

The demo opens with a few minutes of video covering the events of Dead Space: Extraction and Dead Space (Don’t play it if you haven’t finished Dead Space, it spoils the ending!) before dropping you onto the Sprawl, a massive space station. If you’re familiar with Dead Space, what follows is very much familiar: you’ll slink through the corridors warily, and sooner or later some monsters will explode from the walls to attack you. The dismemberment mechanic from the original is, of course, still present; careful aim can mean the difference between felling an enemy with two shots or six. Never fear, though: the demo isn’t all routine.

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December 16, 2010

Your Latest Dose of Hard Corps: Uprising

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 6:29 pm

Hard Corps Uprising
I’m not really a screenshot kinda guy, and the latest batch for Uprising offers very few – however every shot that emerges this year testifies to Arc System Works’ mastery of visual pop, and that once again seems worth a nod.

I continue hoping we won’t have to wait too much longer to be seduced by the actual release, but in the meantime you can catch some freshly frozen glimpses after the break.

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Love Notes – X-Men Arcade

X Men Arcade
Konami’s 1992 side-scrolling beat ’em up is one of the few arcade games I hold a great deal of nostalgic love for. Buy me a coffee sometime and I’ll regall you with stories about loitering near any building that housed the game, from the last of the arcades in my area to the seedy poolhalls that later served as poor but functional substitutes.

Konami was able to turn anything into a beat ’em up back in the day, from the Ninja Turtles to The Simpsons, but only The X-Men had six glorious arcade sticks jutting out of an over sized cabinet that cried out for my quarters – so it’s safe to say that I’m pretty stoked to see the game hit XBLA and PSN this week.

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December 10, 2010

Review – Dead Nation

Filed under: Reviews — Tags: , , , , , , — Brad Johnson @ 8:59 am

Dead Nation
Last week Sony delivered unto us Dead Nation, the latest entry in the increasingly swamped “Kill a crapload of zombies” market. When we talk about the popularity of zombie games (and movies, TV shows, and probably Halloween prosthetics), there’s a joke in there somewhere about a spreading infection, but I’ll save you a groan and not make it.

Dead Nation takes the form of a top-down shoot-‘em-up, as appears to be the pattern for a number of recent small digital releases. You’ll choose a male or female character to fight through the zombie ravaged city in an effort to retrieve the apparently important body of Patient Zero and hopefully formulate a cure. There’s a story to be had here, though the product may have been better off without it. Rarely would I champion the cause for less narrative, but this story is a strange half-measure that seems to exist only to showcase some (admittedly sharp) artwork. Told through brief interludes between missions, it describes the journey of your character through the zombie wasteland in such thin detail that it may as well not bother at all. Your character has lines, but they exist only to tell you what your objective is, not because you’re actually a person with thoughts—and since the objective is always the same (get from point A to point B), this is entirely superfluous.

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December 8, 2010

More Costume Quest – Grubbins on Ice

Costume Quest Grubbins on Ice
An extended dose of Double Fine’s Costume Quest releases for some, with Grubbins on Ice releasing for Xbox LIVE Arcade today at 400 Pts – sorry PSN fans, you have to wait until December 21 when it releases for $4.99.

While PlayStation owners sharpen their knives over that, the 360 crowd can visit the universe of Repugia, complete with new costumes like the ziplining pirate, eyeball, and Yeti, as well as eight new battle stamps and eighteen new creepy treat cards.

December 7, 2010

NeoGeo Station for PlayStation Network

Filed under: News Feed — Tags: , , , , , , , , — Jamie Love @ 9:12 am

NeoGeo
SNK Playmore is all nostalgic about the 20th anniversary of the NeoGeo, and the PlayStation Network has been designated the celebration spot as of December 21, 2010, when NeoGeo Station starts extending the NeoGeo library to the PlayStation Network, with titles releasing for the PS3 at $8.99 and the PSP at $6.99.

Players can expect classic NeoGeo with a touch of the modern in the way of network play over PSN and Ad-Hoc compatibility for PSP.

Ten games will be available for PS3 when Station launches on December 21, with only Fatal Fury and Metal Slug available for PSP that day, though SNK Playmore plans to offer PSP versions of the entire launch list along with more releases during 2011.

The full list for the 21st includes Fatal Fury, Alpha Mission II, The King of Fighters ’94, Samurai Shodown, Baseball Stars Professional, Magician Lord, Metal Slug, League Bowling, Super Sidekicks, and Art of Fighting.

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