Gamesugar

September 20, 2010

Gamesugar’s Ivy the Kiwi? Contest

Filed under: News Feed — Tags: , , , , — Jamie Love @ 3:46 pm

Ivy the Kiwi? Contest
Given my recent affection for Ivy the Kiwi?, and my subsequent belief that you should all check it out, it seemed like working out some sort of giveaway / contest was in order. So here’s what we’ve got – courtesy of XSEED Games, one of you has the chance to win a Wii copy of Ivy the Kiwi?

Sounds pretty straightforward right?

So here’s the catch – all you have to do to win, is lie to us. More specifically, I’m looking for completely fake and untrue facts about Kiwis – the bird, not the fruit.

Did sailors use Kiwis to find oranges and fight off scurvy during the little discussed war of 1926? Did the United States parachute Kiwis into the Soviet Union to gather intelligence during the Cold War? You tell us!

Leave your Kiwi Factoid in the comments of this post before 12 PM EST on Sunday September 26th, 2010. Some combination of Team Sugar will pick their favorite entry and award a winner later the following day, most likely based on how ridiculous, creative, and humorous the entry is.

Good luck!

Review – Professor Layton and the Unwound Future

Filed under: Reviews — Tags: , , , , , — Jamie Love @ 1:57 pm

Professor Layton and the Unwound Future
As the Professor is so fond of saying, few things satisfy like a puzzle solved.

A good story runs a close second however, and the latest dose of Professor Layton to hit the North American DS brings the familiar and balanced mix of mystery narrative and puzzles that has helped make Level-5 a little more known to those not quite as consumed by the RPG genre.

Layton uses an easy style of animation, the stuff of cartoons and storybooks, allowing for humorously exaggerated characters and the occasional talking animal against a rather finely detailed London backdrop that still allows space for drama, offering up something marketing dreams are made of – a title that legitimately has a very natural and open appeal.

From the moment the story begins, it feels like the type of game you could recommend to anyone. And what seems entirely important about this feeling is that the game conveys that broad appeal while still delighting in eccentricities and details, where conventional wisdom seems to so often recommend stripping a product down to increase the sales potential.

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September 17, 2010

More Earth Defense Force Is Go

Filed under: News Feed — Tags: , , , — Jamie Love @ 1:03 pm

Earth Defense Force
It’s official, with D3 confirming that Earth Defense Force: Insect Armageddon is a real thing, with release windows and everything – under development by Vicious Cycle and set to hit NA 360’s and PS3’s this Spring.

As for whether this can be considered a sequel or just another dose, D3 added that Insect Armageddon is a new game taking on the concept of Earth Defense Force 2017.

Insect Armageddon brings a campaign mode that lets up to three players team up for the fight online, deploying soldiers armed with over 150 weapons and four upgradable armor sets to the streets of a completely destroyable New Detroit – and word of a six-player survival mode.

September 16, 2010

Monkey Paw’s Importing The Bullets

Filed under: News Feed — Tags: , , — Jamie Love @ 8:04 pm

Monkey Paw
Monkey Paw Games sent around word today about the PlayStation Network’s new Import Store, which opens for business on September 21. The new publisher is bringing two shooter titles to market that day, Cho Aniki and GaiaSeed – both in their original Japanese PS1 not-localized forms, and for $5.99 a piece.

In a decision they may or may not regret, Monkey Paw is also encouraging gamers to drop by their site to let them know about what other Japanese-only titles of the past should hop aboard this new import train.

I will say right away the the write-ups on Monkey Paw’s site, which currently includes Cho Aniki, GaiaSeed, and Ante Up: Texas Hold’em Poker (…?) are damn entertaining –

One of the greatest shooters that never made it to Western markets, GaiaSeed is a smooth and silky display of algorhythmic perfection that always challenges but never frustrates.

PSA – Sin & Punishment: Star Successor Competition

Filed under: News Feed — Tags: , , , , — Jamie Love @ 7:21 pm

Sin & Punishment Star Successor
Readers in the United States might be interested to hear that Nintendo of America has partnered with Twin Galaxies International – those guys who keep lots of videogame records – to bring a scoring competition for one of my favorite releases of the year.

Although I’m on the wrong side of the border, some of you could do me proud by taking up the challenge of getting the highest score possible on the third level of Star Successor – using the WiiMote and Nunchuk. The competition starts today and ends on October 6, and apparently requires a video of you playing the game.

Hit Twin Galaxies up for more information on the rules and the Wii swag prize info – and remember that if you win I might salute and sing your praises for a very long time*

*Quality of singing may vary

Review – Ivy the Kiwi?

Filed under: Reviews — Tags: , , , , , , — Jamie Love @ 6:07 pm

Ivy the Kiwi?
Last year’s mobile game from Prope has returned for a Wii/DS combo release, though interviews have revealed that the Wii version preceded all other concerns – and it definitely shows.

Prope Studio founder Yuji Naka’s life after Sega is easy to typecast as one focused on the control side of gaming – the way we interact with the medium, not simply via the use of new peripherals but in exploring the way tactile actions and video output work together to create new experiences. Last year that focus had me tapping on a cereal box to vibrate a WiiMote with the release of Let’s Tap, but where that release came across more as an interesting technical demonstration, Ivy the Kiwi? is less on the esoteric and more about playtime with straight-forward appeal.

More over, Ivy feels like a return to form, a game of crafted levels designed for an instantly iconic character that is unavoidably as cute as a box of puppies, and finds a welcome place alongside other Naka creations such as Sonic the Hedgehog or Nights into Dreams

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Happiness Is…

Filed under: News Feed — Jamie Love @ 12:22 pm

Kirby's Epic Yarn
I think I’ve been told yarn has a million uses at least once. Nintendo is lending some weight to that possibility by showing off more than a few with your latest Kirby art-break.

Is Kirby doing a hadouken?

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