Gamesugar

December 12, 2010

Review – Sonic Colors

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 2:06 pm

Sonic Colors Wii
Rose tinted retina make the Sega of my youth an experimental laboratory, a torrid love affair of success and failure, never short on wonder by the means in which releases explored the boundaries of evolving genre templates. I’m entirely uncertain whether such pretty words apply here, whether Sonic Team’s latest attempt to put the hedgehog on track has tapped the original spirit of the endeavor, or if the law of averages has inevitably produced a title better than those released since the demise of the Dreamcast.

It’s ever tempting to suggest that the demise of the hardware was responsible for the continual release of the Sonic missteps we’ve suffered with, but that would be the real red nostalgia talking. From the beginning, Sonic has struggled to run outside the lines that structure the platformer, while awkwardly seeking to incorporate elements of that genre even while fighting to escape it – the shift into three dimensions simply made the conflict more visible, and often frustrating.

During a year when Sega seeks to appease fans with a classic revisit of the series’ roots via Sonic The Hedgehog Episode 4, Sonic Colors continues the quest for a solution to that long running problem. It’s as polarizing as ever, but Sonic Colors hits upon the reason we continue playing through a conflicted franchise, reminding us that when Sonic finds his groove, the experience can reach heights worth all the heartache.

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December 10, 2010

Your Prinny 2 Overdose

Filed under: News Feed — Tags: , , , , , , , — Jamie Love @ 3:41 pm

Prinny 2
NIS America aims to sweeten your weekend by ending off the week with a barrel full of videos for Prinny 2: Dawn of Operation Panties, Dood! Yes, I still feel awkward writing that title, but don’t let that stop you from overdosing on footage from the game, which should start 2011 off on the right note when it releases January 11th.

Catch it after the break dood!

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Trailer Park – Journey

Filed under: News Feed — Tags: , , , , , , — Jamie Love @ 9:51 am

Journey
Following up on an appearance on Spike TV’s pre-VGA show, thatgamecompany drops the first trailer for Journey, possibly to inspire your morning with some wonder and cause rejoicing in the land of PlayStations.

Catch it after the break and decide for yourself.

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Review – Dead Nation

Filed under: Reviews — Tags: , , , , , , — Brad Johnson @ 8:59 am

Dead Nation
Last week Sony delivered unto us Dead Nation, the latest entry in the increasingly swamped “Kill a crapload of zombies” market. When we talk about the popularity of zombie games (and movies, TV shows, and probably Halloween prosthetics), there’s a joke in there somewhere about a spreading infection, but I’ll save you a groan and not make it.

Dead Nation takes the form of a top-down shoot-‘em-up, as appears to be the pattern for a number of recent small digital releases. You’ll choose a male or female character to fight through the zombie ravaged city in an effort to retrieve the apparently important body of Patient Zero and hopefully formulate a cure. There’s a story to be had here, though the product may have been better off without it. Rarely would I champion the cause for less narrative, but this story is a strange half-measure that seems to exist only to showcase some (admittedly sharp) artwork. Told through brief interludes between missions, it describes the journey of your character through the zombie wasteland in such thin detail that it may as well not bother at all. Your character has lines, but they exist only to tell you what your objective is, not because you’re actually a person with thoughts—and since the objective is always the same (get from point A to point B), this is entirely superfluous.

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December 9, 2010

Refresh Rate – Crystalis

Filed under: Archives — Tags: , , , , , , — Nathan White @ 5:49 pm

crystalis
It’s funny how growing up with video games can fragment your perception of them in retrospect. I vividly remember my mom picking up a game for me on her way home from work from Acme Video on a regular basis, and hastily grabbing the most visually pleasing box from the shelf devil-may-care, as she always did.

That habit led to my introduction to Crystalis, which I remembered really liking, but when the time came for the game to return to the store it fell away to new anticipation – would the next game to come home be another Crystalis, or merely a Captain Comic?

Crystalis must have left an impression on me, because later in life, being a grown up and able to pick my own games, my thoughts drifted back to that particular weekend, necessitating a trip to my local video game haunt to find out if my memory was playing tricks on me.

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PSA – Both Editions of Muchi Muchi Pork! & Pink Sweets are Region Free

Filed under: News Feed — Tags: , , , , , — Jamie Love @ 12:24 pm

Muchi Muchi Pork and Pink Sweets
The only thing sweeter than Cave putting two shooters on one 360 disc was the recent revelation that the February release would also be region free. Since then I’ve received a few emails from readers wanting to confirm that this applied to both the regular and limited edition of the release.

As the title of this post subtlety suggests, Cave confirmed that regardless of which edition grabs your fancy, both are region free for your importing needs –

Yes, both versions will be region free. The reason they are asking is because Espgaluda II’s LE was region-locked while the SE was region-free. This was due to the decision to go region-free being made last minute, whereas this time we had a lot of feedback to make the Muchi Muchi Pork/Pink Sweets pack region free.

Your Recommended Dose of 3DS Resident Evil

Resident Evil 3DS
Capcom dispatched North American updates on their two 3DS Resident Evil projects, perhaps to spare some of us translation woes over the info coming from Japan this week, or perhaps to make extra sure we all hear that – “hey kids, you can run and shoot and chew gum at the same time in a Resident Evil game!”

It’s probably worth mentioning a few times that this startling ability only appears attached to talk about the Mercenaries 3DS project, which brings back stages from Resident Evil 4 and 5 along with currently listed characters Chris Redfield, Hunk, Krauser and Claire Redfield for some run and gun fun – visit the Japanese site here.

The other and more tradition title, Revelations, has something I don’t see very often associated with a Resident Evil game – concept art, which of course gives a glimpse into another of Chris and Jill’s mutation filled vacations.

Catch it after the break.

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