Gamesugar

June 7, 2010

Trailer Park – Enslaved: Odyssey to the West

Filed under: News Feed — Tags: , , , — Jamie Love @ 4:57 pm

Enslaved
Let’s kick off the E3 2010 trailer bombardment right, with another look at a title I’m increasingly interested in, Ninja Theory’s Enslaved. It’s definitely the one title I’m most turned around on this year – now I just need to get my paws on it.

The haunting beauty of future wastelands, robotic monstrosities, and a bit of water surfing await you, after the break.

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Your Monday Brain Teaser

Filed under: News Feed — Tags: , , , , — Jamie Love @ 11:32 am

Super Scribblenauts
I’ve just received an early morning email challenging my ratio of coffee to awakeness. Awakeness might not actually be a word, but like I said, it’s early.

Anyway, this morning’s brain teaser asks what you get when you conjure up a fierce windsurfing werewolf, a purple flying fish, a yellow plaid bus and a small zombie riding a polka-dotted hot air balloon.

My first guess was the type of nightmares I have after eating a big sandwich before bed, but the correct answer is in fact Super Scribblenauts – the DS followup promising to bring the magic of adjectives, which allow players to change the color, size, style and behaviors of the objects summoned via the power of the word.

Said image is mildly amusing, but as with the last release I’m looking forward to seeing what scenarios all of you come up with. I’m also incredibly happy to see the word “Super” return to game titles.

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June 6, 2010

Resident Evil – The Maniac Mansion Incident

Resident Evil - The Maniac Mansion Incident
From the moment a pack of zombie dogs chase a pixelated S.T.A.R.S. team into Umbrella’s infamous mansion, it’s clear that the merger of two of my favorite game franchises is not only long overdue, but is in fact the greatest thing ever.

MajorNeese’s Youtube channel has been posting the four part series over the past few months, which I have somehow been completely ignorant of. “How have I not seen this?!” is all I have to offer at the moment, and judging from the view count of the videos I’d say I’m not alone, but this will not stand.

You can catch the four part series after the break, and/or pay the videos a visit at Youtube. Whichever you prefer just make sure you don’t miss the greatest mash-up of forever – the chocolate and peanut butter reign is over.

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Refresh Rate – Super Ghouls ‘n Ghosts

Filed under: Archives — Tags: , , , , , — Dan Rankin @ 12:28 pm

Super Ghouls n Ghosts
Throughout the years, countless storytellers have taken up the legends of Arthur, monster-hunting king of yore, and his heroes of the round table; these storytellers sometimes seemed on a quest against one another to put Camelot’s king and his brothers in continually more romantic and fantastical adventures. While the chivalrous hero of Capcom’s 1991 SNES platformer Super Ghouls ‘n Ghosts may not be the same Arthur of circular table-fame, he certainly shares his name, appearance, and general quest; that is, to save a princess from a slew of horrible beasts.

Arthur begins in a classic iron suit of armor, purely utilitarian and consistent with the mythical prehistoric defenders of Britain, but he can uncover several upgrades that become increasingly more ornate and regal. The suit upgrades also magnify the power of whichever weapon Arthur happens to be holding onto; he starts with a lance but other options encountered through the game include speedy daggers, frightful bows, and useless torches. No matter how terrific Arthur appears in his shiny armor, a single hit from an enemy instantly rips our hero from his protective shell, leaving him to carry on in nothing but his skivvies.

But aren’t suits of armor notoriously hard to put on and take off? One wonders if perhaps Arthur expected his quest to the princess to be a rather lackadaisical journey, and designed his suits of armor accordingly, so that when he finally reached his damsel he could more speedily disrobe and make with the obligatory reward sex.

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June 4, 2010

NOE Recommends More Wii in Your Diet

Filed under: News Feed — Tags: , , , — Jamie Love @ 4:27 pm

Play Wii
Not Surprisingly, Nintendo of Europe thinks you should play more Wii, and is trying out the new slogan on their website “Play Wii and warm your gamer’s heart!”

It was kind of hard not to laugh since that sounds like the silly type of thing I might say on the right day. To back up the heartwarming argument, they’ve put together a promotional video of first and third party releases – admittedly I have a weakness for videos that slap together lots of great game footage.

I think it’s safe to say that Nintendo’s console is warming more hearts than it’s icing over these days, and this type of video is definitely aimed at the gamers Nintendo was accused of ignoring not more than a year ago.

Catch the video after the break and let me know what you think.

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Masaya Matsuura’s WINtA

Filed under: News Feed — Tags: , , , , — Jamie Love @ 2:42 pm

WINtA
Non-profit publisher OneBigGame has announced a new project in their initiative to work with leading game designers in raising funds for charity, revealing that rhythm master and NanaOn-Sha President Masaya Matsuura will be donating his time, along with Triangle Studios, to create a new music rhythm game for the iPhone / iPod touch, titled WINtA.

As for what to expect from WINtA, the early word is that the title will combine pattern recognition and the tendency to tap along with the rhythm, while also going beyond the “highway of colored symbols” we’ve been living on since the rhythm genre began.

Matsuura’s own words offered a bit more insight,

“…further down the line WINtA will also very much involve music artists, VJs and gamers around the world in this project. I can’t wait to see the creative vision that we have for WINtA finally become a reality later this year.”

So to make a long story short, I have no idea what to expect at the moment. Anything is possible when NanaOn-Sha is involved, so stay tuned.

Trailer Park – Deus Ex : Human Revolution

Filed under: News Feed — Tags: , , , — Jamie Love @ 12:05 pm

Deus Ex Human Revolution
Square-Enix France just posted your cinematic look at Eidos Monteal’s Deus Ex: Human Revolution. Following a proud Square tradition, this glimpse is entirely free of insights into what playing the game might be like, but it does have at least eight out of ten essential sci-fi nutrients – so I’m terribly torn and feeling like as far as watching goes this is pretty slick.

The Icarus bit seems to lay it on a bit thick, but whatcha gonna do?

If you enjoy the dystopian vistas of Stand Alone Complex as much as I do, then you should probably take a peak after the break.

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