Gamesugar

September 15, 2010

Dead Rising 2: Case West

Filed under: News Feed — Tags: , , , , — Jamie Love @ 12:48 pm

Dead Rising 2: Case West
Capcom’s Xbox exclusive bite-sized prologue to Dead Rising 2, Case Zero, has won plenty of gamers over recently, myself included, and Capcom has now revealed that there’s another dose planned to bookend the full retail release of Dead Rising 2.

Following the game’s retail release, Capcom will give Xbox owners another exclusive with Case West, an epilogue that teams Chuck Greene with veteran zombie slayer Frank West, with a co-op mode that will give players the opportunity to dig deeper into the Fortune City outbreak together.

Catch an excellent example of the word “teaser” after the break.

(more…)

Shadows of the Damned

Filed under: News Feed — Tags: , , , , , — Jamie Love @ 8:45 am

Shadows of the Damned
As the Tokyo Game Show prepares to get under way, we finally get a glimpse of what happens when Shinji Mikami and Suda 51 come together – complete with the sounds of Akira Yamaoka working the score. The action-horror title stars Garcia Hotspur, a hunter of demons who’s “wrath will bring hell to its knees.”

A blurb from the game’s site mentions combining Suda’s punk-rock style with Mikami’s horror designs – the tiny bit of gameplay in the first trailer earnestly looks like Resident Evil 4 plugged into No More Heroes, complete with absinthe vending machine. I’m going to guess that’s what they are going for since both those titles are cited at the start of this announcement trailer.

Take a look after the break and let me know what you think.

(more…)

September 10, 2010

Samurai Dead Rising

Filed under: News Feed — Tags: , , , — Jamie Love @ 8:41 am

Samurai Dead Rising
Seemingly never short on ideas for marketing upcoming titles, Capcom Japan has a site extension for Dead Rising 2 called Samurai Dead Rising – the result being the first in a series of animations that we can all enjoy with breakfast this morning.

Catch your dose of both the undead and hell hounds after the break.

(more…)

September 9, 2010

Review – Mass Effect 2: Lair of the Shadowbroker

Filed under: Reviews — Tags: , , , , , , — Brad Johnson @ 8:00 pm


When the original Mass Effect was on its way to shelves, there was talk of expanding the galaxy map with a supply of downloadable content—an idea that never quite took flight. With Mass Effect 2, Bioware has produced content on a consistent monthly basis, finally delivering on the promise of an expanding galaxy—and what’s more, DLC has been employed to expand and refine the gameplay experience, meaning that Bioware doesn’t just give you more to play, they give you new ways to play. Today we’ll be covering the two most recent releases; the Lair of the Shadowbroker mission pack, and the Firepower weapon pack.

(more…)

Your Metroid Art Break

Filed under: News Feed — Tags: , , , — Jamie Love @ 6:29 pm

Metroid
I may not ever see eye-to-eye with Nintendo on Other M, but I do appreciate this quite awesome chalk art from PAX they twittered about today, which you can catch in before and after states.

I continue wishing I was even remotely talented in the art department.

Demo Report – Vanquish

Filed under: Editorial Rants — Tags: , , , , , , — Jamie Love @ 8:46 am

Vanquish
While the demo of Vanquish ends as quickly as it begins, it doesn’t take much time for Platinum Games to dangle another title mixing tight controls and sensory overload. This time around, Shinji Mikami and Atsushi Inaba seem to be catching up on the robot bashing Mikami expressed an interest in creating long ago, a void since left to be filled by cult favorite Gamecube title P.N.03 until now.

It has taken more than a few run-throughs, but Vanquish seems to use elements of P.N.03’s dance moves to create more of a hyper bullet ballet, though not in the ways I might have originally imagined when the title was first announced.

(more…)

September 8, 2010

Send In The Elites

Filed under: News Feed — Tags: , , — Jamie Love @ 4:22 pm

Halo Reach
I suppose even I can’t resist giving in to Halo hype a little, perhaps thanks in part to an advertising blitzkrieg, not so much meant to assume you’ve never heard of Halo, but more to assure you don’t hear about anything else.

Sometimes I feel morally obligated to not mention Halo, but I don’t know if that’s because I foolishly try to resist the Tzars of fashion, or because I sometimes wake up feeling incomplete unless I’ve found some new reason to like my 360 more while liking Microsoft’s direction less. I might just be a hackneyed writer, terrific lover, and all around bad person.

What I do like, in the simplest words available, are the Covenant Elite. Ever since my first co-op session with Combat Evolved, the Covenant Elite have become one of my favorite adversaries since an Alien knocked boots with a Predator to birth them into the gaming universe.

I don’t know whether alien-samurai-religious-fanatics in space justify a slim hope that Reach can do something interesting. I also don’t know why the elites can never come across quite as fierce as they should, but maybe it has something to do with the fact that if you ever get close enough to one the emphasis is on butting a gun barrel upside their head rather than looking for drool and venom.

At the very least, their split/second appearance caused me to watch today’s extended live-action Halo spot more than once, so I guess I’ll stick it after the break.

(more…)

« Newer PostsOlder Posts »

Powered by WordPress