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August 16, 2012

Review – Tales from Space: Mutant Blobs Attack

Filed under: Reviews — Tags: , , , , , , — Jamie Love @ 1:04 pm

Review Mutant Blobs Attack
Drinkbox Studio’s critically adored Vita launch title has set out to absorb a larger audience with a release on Steam, offering those beyond the handheld set a chance to roll the irritable blob across twenty-four stages while consuming everything from hamburgers to space cattle.

Escaping from a sinister science lab, players allude authorities while finding the means to grow, eventually turning the tables on terrified citizens and soldiers through a campaign that becomes less about escaping humanity in favor of destroying it. However, the blobageddon doesn’t quite involve simply rolling around and devouring increasingly larger items like a rampaging katamari.

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December 24, 2010

Review – Back to the Future: The Game Episode 1 – It’s About Time

Back to the Future The Game Episode 1 Its about time
Telltale Games picks up the ball where the DeLorean fueled film trilogy ended years ago, bringing a Hollywood franchise into their niche playground of point and click adventure. If you’ve “been there and done that” with Telltale’s many releases to date, Back to the Future is certainly a curve ball. Significant expectations ride on the release of this first episode given a legacy of lackluster conversions of films to the gaming medium, predating Back to the Future’s own awkward release to the NES – back during an era where every film franchise was fair game for pixelated exploitation.

Gains have been made in creating richer gaming spaces from such properties, but plenty is still wanting from the bigger development studios typically in control – so double up those expectations yet again on a smaller studio such as Telltale.

But let me spread the good news that the game immediately exhibits the touch of hands belonging to fans, who, fortunately for us, also know how to stitch a game together. From the outset the release offers gamers a lift back to the world of the films, where Doc launches into an apocalyptic spiel about the fabric of space and time at the drop of a hat, and Biff remains the biggest jerk this side of any time period.

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October 11, 2010

Review – Left 4 Dead 2: The Sacrifice

Filed under: Reviews — Tags: , , , , , , , , , , , , , , — Brad Johnson @ 8:33 pm


This past week saw the release of “The Sacrifice,” Valve’s latest add-on for the Left 4 Dead games. This new campaign serves as a prequel to Valve’s previous DLC, “The Passing” which featured an appearance from the original survivors of Left 4 Dead—one man short. “The Sacrifice” gives players the opportunity to experience the events leading to “The Passing,” and the loss of one of their comrades—and not the kind of loss where you pick him up from a hero closet a few minutes later.

To avoid any confusion, “The Sacrifice” is available for both Left 4 Dead and Left 4 Dead 2—but the package is slightly different. The version for the original L4D includes only the new campaign, “The Sacrifice,” played with the standard enemies and equipment of that game. Alternatively, the L4D2 version includes the new campaign and an updated version of the “No Mercy” campaign from the original game, with both taking advantage of L4D2’s expanded arsenal and enemies. Regardless of which game you play, you’ll be playing these campaigns as the original survivors.

Considering that the release of Left 4 Dead 2 was not universally supported by fans of the original game, the decision to release this add-on for both products was a pretty sound strategy, likely good for business while also appeasing those who were not supportive of the release of L4D2.

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