August 10, 2010

Q&A – Aksys Talks 999

Filed under: Features — Tags: , , , , , , , — Jamie Love @ 8:19 pm

While far from perfect, the infinitely looping adventure of a prinny through the Disgaea universe this year planted the idea in my head that I might enjoy what the visual novel genre has to offer. Mind you, it’s still a mostly foreign concept to me, and prior to NISA’s stab at the genre I would have to fall back on PSP Metal Gear Solid comics as a poor substitution toward an idea of what a graphical text adventure is all about – which doesn’t really help at all.

A far better taste of the genre is coming later this year courtesy of Aksys Games though, with the localization of Chunsoft’s DS title 999 (9 Hours, 9 People, 9 Doors) – in which nine characters work to escape a cruise ship they are trapped aboard, not unlike a horror film, but of course with a tad more reading involved.

Lucky for me and my curiosity that Aksys had time to talk a bit about the title, which you can catch for yourself after the break.


June 30, 2010

Review – Disgaea Infinite

Filed under: Reviews — Tags: , , , , , , , , — Jamie Love @ 8:23 pm

Disgaea Infinite
It’s fair to say that one never knows what to expect from any new game release, despite the availability of news and early views to encourage plenty of expectations or hesitations. And yet never have I flown so blind into a new title than with NIS America’s new deviation for the Disgaea series.

I was aware of the term “visual novel” prior to pressing start for the first time, and somewhat prepared for a significantly larger portion of narrative authority versus interactive playtime, but I was gleefully ignorant of any real idea toward how it all might unfold across my PSP screen.


Powered by WordPress