December 21, 2010

Review – 999: Nine Hours, Nine Persons, Nine Doors

Filed under: Reviews — Tags: , , , , , , , — Mister Raroo @ 9:18 am

999 Nine Hours Nine Persons Nine Doors
I recently came to a conclusion: I don’t think I have what it takes to be a survivor. My wife and I were discussing what would happen if a zombie apocalypse actually fell upon mankind, and we both decided we would rather become zombies than deal with the stress of struggling to live on. Neither of us possesses the types of aggressive personalities that would be necessary to cope with the rigors that such a grueling, exhausting existence would bring.

Perhaps the largest and scariest threat of all in any survival scenario comes in the form of other survivors. With zombies, for instance, at least you have an idea of what to expect. They may be relentless, but they all follow similar patterns of behavior. Not so with humans. You never know when your so-called allies might turn on you in order to get a leg up and boost their own chances of living to see another day.

With this in mind, I think it’s safe to say that should I find myself in the situation of protagonist Junpei from 999: Nine Hours, Nine Persons, Nine Doors, I probably wouldn’t even make it through the first challenge he faces.


August 10, 2010

Q&A – Aksys Talks 999

Filed under: Features — Tags: , , , , , , , — Jamie Love @ 8:19 pm

While far from perfect, the infinitely looping adventure of a prinny through the Disgaea universe this year planted the idea in my head that I might enjoy what the visual novel genre has to offer. Mind you, it’s still a mostly foreign concept to me, and prior to NISA’s stab at the genre I would have to fall back on PSP Metal Gear Solid comics as a poor substitution toward an idea of what a graphical text adventure is all about – which doesn’t really help at all.

A far better taste of the genre is coming later this year courtesy of Aksys Games though, with the localization of Chunsoft’s DS title 999 (9 Hours, 9 People, 9 Doors) – in which nine characters work to escape a cruise ship they are trapped aboard, not unlike a horror film, but of course with a tad more reading involved.

Lucky for me and my curiosity that Aksys had time to talk a bit about the title, which you can catch for yourself after the break.


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