November 20, 2012

Mushroom Hunting – Wii U SugarCast

Filed under: Features — Tags: , , , , , , , — Jamie Love @ 9:09 pm

Wii U Mushroom Hunting
Hey Sugarfiends!

In my continuing attempt to digest the weekend launch of Nintendo’s Wii U, I’ve once again patched together a rough audio session with returning champion Shaun Hatton. We’re fumbling through Nintendo’s new online landscape, the Wii U gamepad, and which launch titles are stealing our attention this week.

So give it a listen below and hit us up in the comments with any questions you have that we didn’t manage to cover.


November 17, 2012

Review – New Super Mario Bros. U

Filed under: Reviews — Tags: , , , , , , — Jamie Love @ 6:08 pm

Review New Super Mario Bros U
From the Acorn Plains to the Rocky-Candy Mines, the road to Princess Peach’s castle is littered with tiny details, signs of attention that haven’t graced the Mushroom Kingdom since the last time a 2D Super Mario Bros. game launched alongside a new Nintendo console – for those keeping score at home, I’m of course referring to Super Mario World, which released with the Super Nintendo back in 1990.

Nintendo still assigns numbers to the myriad of stages within each zone, but also includes subtitles for each, lending some insight into the hurdles Mario and company face, but more importantly, adding a bit more personality to the endeavor – from Porcupuffer Falls to Which-Way Labyrinth, with a stopover at Walking Piranha Plants!

The name game here is one very small example of an enthusiasm that has somehow been renewed despite Mario’s burden of supporting two consoles simultaneously. When you add up the layers of attention spread throughout this curious new world, it’s easy to suggest that the plump plumber is embarking on his most energetic 2D adventure since the 1990 classic that lends overdue inspiration here.

And yet, the greatest accomplishment may be that the game also showcases Nintendo’s new hardware with less gimmick and more of an invitation to play with company, while not inhibiting the option to play solo.


June 12, 2012

E3 2012 – Hands On with Nintendo

E3 2012 nintendo Wii U
Following Nintendo’s E3 2012 Press Conference, there were plenty of voices of concern regarding the showing, particularly a lack of first-party titles associated with a yet to be cemented launch window. And while I was a bit surprised in this regard as well, given how easily a simple series of teaser trailers for Super Smash Bros., or further adventures in the Star Fox and/or Metroid franchises might have worked to lessen skepticism, I’ve become a bit Zen about the issue.

Nintendo’s Press Conference seemed to focus intently on a wider audience beyond those that had gathered in Los Angeles for the event, and if the Publisher’s showing in 2010 taught me anything, it’s that Nintendo has proven with past hardware releases that they can summon titles from the void to suddenly turn the frowns of the hardcore faithful upside down. They’ve done this on the Wii, the 3DS, and the 3DS eShop in recent memory, though there is something to be said for the lack of consistency that sometimes makes their surprise announcements as necessary as a drop of water is to a man lost in the desert.

What seemed most noteworthy this year, aside from the 3DS being pushed off the stage to make space for the Wii U, was Nintendo’s interest in multiple media streams. In many ways, Nintendo’s attempt to reach out through more channels could be blamed for lessening the showmanship people have come to expect from an E3 Press Conference that opens the show every year. On the other hand, if you’re familiar with Nintendo’s rather dinosaur-like approach to social media in the past, their growing interest in reaching out to more people through more channels is something that should be encouraged – we just need to remember that such pursuits involve continual experimentation and don’t always promise ideal results.

And now dear Sugarfiends, it is time to take a walk through the hands on time I managed to scavenge with Nintendo’s first and third party offerings. The list seems a bit light this year, but in earnest, I tried to bring back as much first hand information as possible.


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