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November 5, 2012

Demo Report – Metal Gear Rising: Revengeance

Demo Report Metal Gear Rising Revegeance
The Zone of the Enders HD Collection hit retail shelves last week, harkening back to the golden days of the PlayStation 2 – all the more so for the demo disc it includes with a fresh look at Platinum Games’ spin-off from the Metal Gear franchise.

The short demo offers a different trip from the one appearing at E3 earlier this year, beginning with a new optional VR tutorial, which attempts to ensure players get familiar with the game’s blade mode before stepping into the game proper.

Holding down the left trigger on the 360 controller, the right analog stick can be rotated to see the angle of a potential slice, engaged by letting go of the analog stick for a precise single strike. This proves useful for slicing cardboard enemies in training, but in the field, getting Zen with hitting the analog stick repeatedly to unleash a fury of slices comes in handy for quickly dispatching the Gekko’s that appear.

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June 13, 2012

E3 2012 – Hands On with Metal Gear Rising: Revengeance

Metal Gear Rising Revengeance E3 2012
Despite being the only Metal Gear title without the word Solid since the original two MSX releases that gave birth to the franchise, Solid is the first word that came to mind after playing through the E3 demo for Platinum Games’ and Kojima Productions game with the strange name I’ve come to love.

The second word was relieved.

I was relieved to find that Platinum Games’ had found the means to balance their distinct brand of third-person action with the original premise of the Rising trailer first seen at E3 2010. No one is going to be accused of reinventing the wheel here, and as suspected, the spirit of Platinum’s Bayonetta and Vanquish shine strong in the offering, but said offering seems poised to deliver another solid action title from the developer, and fans of those previous efforts can expect the same level of chaotic polish they’ve grown accustomed to.

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March 2, 2012

Snake Eater 3D – The Good, The Bad and The Boss

Metal Gear Solid Snake Eater 3D
In deciding which Metal Gear Solid title to port to another platform, Metal Gear Solid 3 stands as the most viable choice. The story of how Big Boss became the world’s greatest soldier serves as the founding narrative for all future events in the series, providing loving bits for fans while creating the most accessible entry point for those not familiar with tactical espionage action – though it helps that the original Metal Gear Solid would require a far greater overhaul to become eligible for such a trip.

Metal Gear Solid 3D sits alongside four other releases of the game – 3 on the PS2 and most recently within the Metal Gear Solid HD collection for the PlayStation 3 and Xbox 360. With that in mind, it seems more sensible to sort out the good and the bad of this latest 3DS version rather than rambling on about one of the most narrative rich releases in gaming and sticking a number to it.

It might also help sort out whether you’re better off spending the equivalent of what the HD collection costs to get your mitts on only one of the titles that release offers, which presents a pretty tall hurdle from the outset.

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June 15, 2010

Kojima Productions – Two Down, One to Go?

Filed under: News Feed — Tags: , , — Jamie Love @ 9:09 am

Kojima Productions
Kojima Productions’ E3 site got an update since I last took a look at it, leaving a pretty wide space for everyone to start shouting out their favorite possibilities for what a third mystery E3 reveal title might be.

I’m going to shout-out Zone of the Enders 3 from now until we find out, but don’t let that spoil your fun if you’re after something else. Also expect to find out the answer sometime between the Sony Press Conference today and Konami’s own Press Conference tomorrow.

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