Gamesugar

November 5, 2012

Demo Report – Metal Gear Rising: Revengeance

Demo Report Metal Gear Rising Revegeance
The Zone of the Enders HD Collection hit retail shelves last week, harkening back to the golden days of the PlayStation 2 – all the more so for the demo disc it includes with a fresh look at Platinum Games’ spin-off from the Metal Gear franchise.

The short demo offers a different trip from the one appearing at E3 earlier this year, beginning with a new optional VR tutorial, which attempts to ensure players get familiar with the game’s blade mode before stepping into the game proper.

Holding down the left trigger on the 360 controller, the right analog stick can be rotated to see the angle of a potential slice, engaged by letting go of the analog stick for a precise single strike. This proves useful for slicing cardboard enemies in training, but in the field, getting Zen with hitting the analog stick repeatedly to unleash a fury of slices comes in handy for quickly dispatching the Gekko’s that appear.

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June 13, 2012

E3 2012 – Hands On with Metal Gear Rising: Revengeance

Metal Gear Rising Revengeance E3 2012
Despite being the only Metal Gear title without the word Solid since the original two MSX releases that gave birth to the franchise, Solid is the first word that came to mind after playing through the E3 demo for Platinum Games’ and Kojima Productions game with the strange name I’ve come to love.

The second word was relieved.

I was relieved to find that Platinum Games’ had found the means to balance their distinct brand of third-person action with the original premise of the Rising trailer first seen at E3 2010. No one is going to be accused of reinventing the wheel here, and as suspected, the spirit of Platinum’s Bayonetta and Vanquish shine strong in the offering, but said offering seems poised to deliver another solid action title from the developer, and fans of those previous efforts can expect the same level of chaotic polish they’ve grown accustomed to.

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