Crystal Dynamics’ reboot of Lara Croft was a title I salivated over prior to E3. Still punch-drunk from last year’s showing, the footage offered during this year’s Microsoft Press Conference strengthened the belief that my optimism would be rewarded.
I’ve been pretty hung up on the idea that Tomb Raider really can offer an earnest portrayal of a female protagonist, one struggling to cope and overcome the dangers that seem to plague Lara around every corner of new footage shown – that the medium could gain a female protagonist capable of standing against the stereotypical idea of female characters in gaming the industry continues taking criticism for.
And if Lara Croft, who for so many years served as the poster for that idea of the stereotypical female videogame heroine, could fight against her own past to deliver a sincere and authentic portrayal of a woman fighting for her survival, well, it seemed like a rather perfect turn of events prior to my trip to Los Angeles.
These were the thoughts turning over in my mind as I sat down at the Square-Enix booth for a closed screening during E3, where I was entirely unprepared for what they planned to show me.