
Pieces Interactive’s Fret Nice arrives on the PlayStation Network tomorrow, with an XBLA date still to be announced. The guitar controlled platformer has had a long road toward a console release, during which time the game’s unique visual aesthetic has evolved quite a bit.
Remembering the game’s first appearance in 2007, I was hoping to find out more about how exactly this evolution took shape during the development process, and to my infinite delight Fret Nice’s Creator/Designer Mårten Brüggemann offered an extremely insightful and detailed response that follows the game from its origins through to the final release available tomorrow.
Catch it all in Mårten’s own words, after the break.
