A storybook framework introduces players to Monroe, a young boy left alone, with only a single unfinished painting to remember his mother by – the unfinished swan that serves both as the game’s title, and as the breadcrumbs soon leading players through the looking glass, or canvas in this case, as the swan wanders off into the unseen space of the painting one fateful night.
As emotional charged as the premise sounds, explaining the digital offering is a challenge – another one of those Move titles you’d be better served by picking up and experiencing firsthand rather than reading my scribbles on the subject.
Though I’m obviously going to scribble about it anyway.
The game offers no tutorials or guidance to start the exploration either, which is confusing for all of two seconds as players find themselves holding the Move controller and staring into a blank white space.
At least, it should only take a second or two before you press the button that causes Monroe to use his brush, tossing a gob of paint into the void to find it quickly splatter against the environment that secretly surrounds you.