June 29, 2010

Catching Up With What Did I Do to Deserve This, My Lord? 2

What Did I Do To Deserve This, My Lord? 2
On the surface there’s only so much to be said about a game that puts players in the role of a pick-axe. Fortunately there’s plenty stewing beneath the surface here, much like the plot and play of a release that wears that simple guise only to quickly birth a complex Eco-system. Life spreads swiftly through the twisting tunnels players rush to create, seconds before the tropes of the RPG genre ruin the best laid plans of civil engineers with full on trench warfare.

Though NIS America had to drop half of an impressively long title in bringing another dose of dungeon building 101 to the PSP, What Did I Do to Deserve This, My Lord? 2 returns the equal share of love and frustration the original offered to give a definitive disc based release to the series.

The sequel to the mobile ant-farm of evil simulator is something I’ve been playing in small doses over the last month. It’s really the only means I have of tackling a game that offers plenty of elements to engulf the player and drag them deeper down their own tunnels, but with end goals that make frequent breaks from the experience necessary for my sanity.


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