Gamesugar

September 25, 2011

How I Learned to Love Hitogata Happa

Filed under: Editorial Rants — Tags: , , , , , — Mister Raroo @ 1:21 pm

Hitogata Happa
Hitogata Happa seems downright impossible. Oh sure, everything starts off straightforward enough, and you might assume it’s a typical top-down 2D shooter. You blast enemies, you collect the goodies they drop, you reach the first boss… and then you die, again and again.

And if you’re like me, you probably give up and go play something else.

Yet, something about Hitogata Happa calls you back. You try again. You die again. You get angry. You get defensive. “This is the first stage! Why the heck is it so difficult?! This game sucks!”

I didn’t understand what I was doing wrong. I skillfully avoided every single bullet the first stage’s boss fired at me, while slowly whittling away at its power. When you start fighting the boss, a timer begins to count down, and when the clock hits zero, the boss suddenly goes bananas and unleashes a ruthless barrage that always resulted in me seeing the Game Over message. And the timer hit zero every single time. Argh!

My world became dark. I had really wanted to love Hitogata Happa so, so much. I was especially upset because I found the game’s world enthralling. Though I’ll admit I skipped the story sequences because I don’t care for such things, the plot’s gist is that the protagonist is extremely pissed off about some wrongdoing (her family was killed or something) and, in order to get her revenge, sends little “dolls” out to decimate her enemies. And, boy, are there a lot of enemies to kill!

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