Gamesugar

June 9, 2011

E3 2011 – Hands-on Picture Lives!

Filed under: Features — Tags: , , , , — Mister Raroo @ 3:44 pm

Picture Lives
I’m getting more than a little tired of seeing games where you run around and shoot things. Unfortunately, E3 is packed to the gills with ‘em. But thank the maker, because there are at least a handful of games for the few attendees like myself who would rather explore colorful worlds than fill enemies with bullets.

One such title, Picture Lives!, is tucked away in Nintendo’s booth on a lone 3DS unit. The game is being overlooked by everyone… well, everyone except your pal Mister Raroo!

When I walked up to have a peek, the lady at the demo station seemed shocked that I wanted to play it. And I’m glad I did, because it is quite a quirky, charming little game!

(more…)

June 8, 2011

E3 2011 – Hands-on Otomedius Excellent

Filed under: Features — Tags: , , , , — Mister Raroo @ 10:46 pm

E3 2011 Otomedius Excellent
Otomedius Excellent has some issues, the least of which being that nobody will likely buy it when it is released next month. That’s a shame, because underneath its somewhat rough exterior lies a game that is just a heck of a lot of fun to play. There is a definite shortage of happy, colorful, silly shooters these days, and Otomedius does what it can to fill that void.

Do you remember Gradius (or, if you’re cool, Parodius)? Good! Otomedius is the newest member to that family of shooters. You take control of a spacecraft and fire away at waves of enemies and big bosses until you destroy them all. Oh, and the spacecraft is piloted by a scantily-clad anime girl.

I know, I know. You’d rather have Gradius VI. But Otomedius isn’t that bad, despite what you might have heard! Honest! Sure, it’s a bit mindless, but in a good way.

(more…)

E3 2011 – Hands-on Magical Drop V

Filed under: Features — Tags: , , , , — Mister Raroo @ 10:44 pm

Magical Drop V
If you’re the type of person who cries yourself to sleep every night because you miss Data East’s classic games, dry those tears! Out of nowhere, Magical Drop V has appeared at E3, and it is so bright and cute it almost hurts your eyes.

I have no clue how popular Magical Drop is with the kids these days, so I’ll go ahead and break down the gameplay quickly for you. Essentially, it’s a color-matching puzzle game that’s kind of similar to Puzzle Bobble or Puyo Puyo, but really Magical Drop is also its own beast.

There are bubbles of various colors on a playing field that periodically move downward. Your job is to pull bubbles in toward a little character you move back and forth at the bottom of the screen and fire them back toward bubbles of the same color. When enough bubbles are touching – pop! It sounds simple but it can get super hectic.

(more…)

E3 2011 – Eyes On Resident Evil: Operation Raccoon City

Filed under: Features — Tags: , , , , , — Mister Raroo @ 10:09 pm

Resident Evil Operation Raccoon City
Judging by the long line required to play Resident Evil: Operation Raccoon City (I’m going to call it ORC for short), people must really like it. Or maybe they think they’re going to like it before they play it. One person told me he waited two hours to have a turn. When I asked him how it was, he said, “It was pretty good, I guess.” Not quite a glowing endorsement!

And that’s kind of the vibe I got from watching it: It seems pretty good, but not great.

I didn’t want to wait in line to play, so I just took some time to do an extended “eyes on” with the title, watching a number of multiplayer matches. I’m not so hip on the types of games where you run around with guns and kill things, unless they’re totally crazy like Gungrave. Remember Gungrave? The words “Kick Their Ass!” displayed on the screen before every stage. That was awesome, even if the game wasn’t the greatest.

(more…)

E3 2011 – Hands-on PixelJunk SideScroller

Filed under: Features — Tags: , , , , — Mister Raroo @ 4:29 pm

Handson PixelJunk SideScroller
The PixelJunk Shooter games didn’t light my world on fire, to say the least. I thought they looked gorgeous and the concept was great, but I just didn’t find them to really be all that much fun. Getting through levels was more work than play, in my opinion.

But PixelJunk SideScroller? Ah, it might be love! I adore 2D shooters, and this is perhaps one of the best to come along in a quite awhile. If you grew up playing horizontal shooters, you know the drill. Pilot a craft left to right through horizontally scrolling stages and blast everything that moves. In many ways SideScroller feels like it was ripped right from the golden age of space shooters.

Even the game’s logo is clearly an homage to Gradius. Super cool.

And the retro love doesn’t end there. The game is designed to look as it were being displayed on an old CRT monitor, complete with washed out colors and scan lines. The screen also warps a little at the edges, which is a charming touch. The environments are a mix of vivid neon colors and minimalist vector graphics. It’s kind of like the lovechild of PixelJunk Shooter and Trajectile (Q Games’ cool rocket-firing puzzle game for DSiWare). The experience is only enhanced by the soundtrack, which is very akin to the spacey, beat-heavy tunes found in the Shooter games. It’s safe to say Q Games knocked another one out of the park in the audiovisual department and the end result is lovely.

(more…)

Powered by WordPress