Gamesugar

November 22, 2012

Review – Crashmo

Filed under: Reviews — Tags: , , , , , , , , — Jamie Love @ 10:19 pm

Review Crashmo
Nintendo’s plush sumo returns to push and pull more blocks for your digital bucks, this time attempting to retrieve wayward birds instead of children. After an awkward attempt to greet a visiting girl frightens her birds away, players will need to help Mallo solve the puzzles of Papa Blox’s Crashmo course in order to rescue each and fix the situation.

Papa seems to have been busy since last year, with the most immediate change being the addition of gravity – meaning that pushing one block will cause the others above it to fall, and offering Intelligent Systems a fresh chance to cram the game’s stages full of puzzles that seem rather impossible, until I chill out and realize the solution is rather simple.

That’s usually the way it goes, except for the times it doesn’t. Those are the terrible times. The dark times. The times when I throw myself on the mercy of Papa Blox for advice and he tells me to try moving some blocks, and I want to cry just a little.

Then I remember I can just skip around it and try again later.

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