Gamesugar

October 21, 2012

Hands On with Primordia

Filed under: Features — Tags: , , , , , — Jamie Love @ 10:17 pm

Primordia Preview
While cockroaches and Twinkies are generally considered the most likely to survive the inevitable apocalypse ahead of us, Wadjet Eye’s next entry in the point-and-click genre of gaming suggests that religion has an equally disturbing shelf life. Across a wasteland of broken machines and desolated structures, wanderers are not long for encountering the preachy tongue of holy-minded robots.

Hands-on time with a preview build of Wormdwood Studios’ Primordia also offers a few pages of the holy scripture carried by the game’s protagonist, Horatio, left to wander the wasteland with his partner Crispin after a strange robot steals the power core of the derelict ship they call home.

Horatio is a humanist, built in the image of the creator and compelled to build in turn, which quickly explains the origins of his small floating companion Crispin. Knowing oneself in relation to a creator seems rather important in this strange world, seemingly populated entirely by machines, and learning Horatio’s true name serves as the short focus of the demo I recently spent time with.

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February 2, 2012

Review – Law & Order: Legacies (Episodes 1-3)

Filed under: Reviews — Tags: , , , , , , , — Gregory Gay @ 2:56 pm


I’ve never really thought about it, but I have watched a lot of Law & Order. I wouldn’t call myself a diehard fan – I certainly don’t follow it with the same fervor that I do Fringe or Doctor Who – but I have probably caught hundreds of episodes of the show and its myriad spin-offs while searching the channels for some decent background noise.

It’s great comfort TV – often extremely clever, but at the same time, extremely structured. You know what to expect from the show; there’ll be a few witty cast members, a bit of mystery, and an interesting case that will be wrapped up within the hour (organized in such a manner that the first half will consist of the police investigation, while the second half will focus on the prosecution as they make their case in the courtroom). In fact, it’s a formula that seems to slot quite well into Telltale’s episodic game structure.

Even with a format perfect for a game adaptation, I would not in a million years have expected the Law & Order license to produce a good game. While flawed in several ways, by dropping many of the adventure game tropes that you expect from the studio and borrowing bits and pieces from the similarly themed LA Noire and Phoenix Wright, Telltale Games has produced an intriguing title that perfectly captures the spirit and conventions of its licensed material.

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