July 12, 2010

Review – Transformers: War for Cybertron

My familiarity with High Moon Studios is only through my unpleasant collision with the demo for their previous effort, The Bourne Conspiracy. With that product failing to resonate with me in any way despite my almost physical yearning for a Bourne game (later satisfied by Splinter Cell: Conviction), the discovery that these were the minds behind War for Cybertron was somewhat ominous.

It was encouraging to hear them speak on that game; it filled me with confidence and finally made the reality of the product that much more bitter. If you’ve followed the material released for War for Cybertron, then you may have experienced a similar swell of confidence: they speak as fans, and as you fire up the disc (or immaterial Steam delivery, as the case may be) there is no doubt as to their honesty. To my infinite relief, this release has been calibrated with great care for the Transformers follower, much in the way Arkham Asylum was a love letter to Batman adherents. While War for Cybertron does not quite reach the heights of the latter effort, it represents the game Transfans have long deserved.


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