Gamesugar

December 3, 2012

Review – Far Cry 3

Filed under: Reviews — Tags: , , , , , , — Brad Johnson @ 8:17 am

Review Far Cry 3
In Far Cry 3, players will assume the role of Jason Brody, a kidnapped American who, after a narrow escape from his captors, must find and reclaim his captive friends from the pirates of Rook Island. 

The first thing the game does is to abruptly kill off the character that, in any other game, would have been the protagonist. Instead of the Elite Assault Bro, I would instead be playing an average young man—and not “average” the way Nathan Drake is “average.”

In those early missions, Jason Brody is upset when he has to kill a man, frightened when he’s about to be killed himself—he does what most videogame protagonists never consider, which is react to the unbelievable shit he’s forced to do.

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November 15, 2011

Review – Assassin’s Creed: Revelations

Filed under: Reviews — Tags: , , , , , — Brad Johnson @ 1:40 pm

review assassins creed revelations
The latest innovations in stab-simulation from stealth-murder industry leader Assassin’s Creed can be had today, with the release of Assassin’s Creed: Revelations. The latest entry in the series sees the aged Ezio Auditore seeking to uncover the secrets of series originator Altair—who appears in a handful of flashback missions throughout the game. Meanwhile, Ezio also battles the Templar armies in Constantinople, and oversees the Assassin guild in that city.

Lording over your Assassin minions is much as it was in Brotherhood, with a few quirks. Assassin’s are recruited in small sidequests and can be deployed at the touch of a button to emerge from the shadows and nail enemy targets.

These disciples see upgrades through combat and can still be sent away on missions to gain experience, but the missions now have more tangible rewards—in that completely freeing a city of templar control yields continuing income and bonuses, much the way renovating shops does.

Additionally, Ezio’s Assassin forces wage a war for control inside Constantinople, whereby Ezio’s captured dens can be contested by Templar forces—resulting in Revelation’s most curious offering: a tower defense mini-game.

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