Gamesugar

July 5, 2011

Review – Puzzle Agent 2

Filed under: Reviews — Tags: , , , , , , , — TJ "Kyatt" Cordes @ 5:34 pm

Review Puzzle Agent 2
It’s not even three weeks into summer, and I’m already retreating back to the ominous tundra that is Minnesota, to cool off and play Puzzle Agent 2. The sequel to last year’s Nelson Tethers: Puzzle Agent again follows FBI agent Nelson Tethers, as he returns to the creepy little town of Scoggins, where he previously solved a mystery armed with nothing but a passion for solving puzzles… well, he was also armed with a gun, but he doesn’t use it for some reason.

Having solved the mystery of the Scoggins Eraser factory in the previous game, Tethers isn’t satisfied with how he left Scoggins, Minnesota, and chooses to return on his own to figure out why so many people in town are now missing and what the hell all of those gnomes are up to, and if he happens to solve a few puzzles along the way, that’s just gravy. In case you were wondering, yes, you really should play Nelson Tethers: Puzzle Agent (which I’ll just be calling Puzzle Agent 1 for the remainder of this review) before playing this sequel.

The ‘2’ in this game’s title isn’t one of those Street Fighter-style “play this game instead, because it’s so much better that people will think that’s where the series started, even though it has a bloody two in the title”. Puzzle Agent 2 is instead the episodic “we’ll put a couple of sentences in the beginning summarizing the events of the last game, but unless you actually played it, your connection to these characters is going to be slim to nil” type of 2, and since this is an adventure game, you want your connection to everyone to be… fat to infinite. Additionally, by playing Puzzle Agent 1, you get to appreciate how all of the old characters are even more suspicious, paranoid, and just all-around weirder than they were in the first game, which is quite the accomplishment.

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