Gamesugar

March 21, 2013

Review – Luigi’s Mansion: Dark Moon

Review Luigis Mansion
Luigi steps out from the shadow of his famous brother, only to once again find himself cast into the shadowy halls of haunted dwellings, where legions of spirits wait to spook the hesitant hero. When the Dark Moon floating over Evershade Valley is stolen, the colorful poltergeists infesting the area begin causing mayhem, prompting Professor E. Gadd to summon Luigi’s assistance in getting his paranormal research back on track.

Rather than tackling one large mansion, Luigi will be transported to several locations, dispatched from the Professor’s bunker via a device that pixelates and transports him through security cameras, ala Tron.

The handheld release offers a stage layout for each area, where Luigi will accomplish small tasks toward recovering the pieces of the Dark Moon hidden within each, which feeds a quicker action based style of game versus a spiraling haunted mystery.

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March 14, 2013

Review – Lego City Undercover

Filed under: Reviews — Tags: , , , , , , , — Jamie Love @ 7:09 pm

Review Lego City Undercover
Lego City Undercover serves as my annual reminder not to make up my mind about a game prior to playing it.

Despite a well earned sense of exhaustion from numerous Lego videogames based on popular franchises in recent years, Chase McCain’s mission to save Lego City from seasoned criminal Rex Fury managed to sink its teeth in firmly, until I’d found myself saving said city some thirteen hours later and realized that I’d still only completed 18% of what the entire game has to offer.

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March 9, 2013

Review – Tomb Raider

Filed under: Reviews — Tags: , , , , , — Jamie Love @ 11:52 pm

Review Tomb Raider
Vegetation reclaims the land around ancient Asian temples. Turrets built during the Second World War rot into the cliffs overlooking ships that lay battered and broken against the rocks, where angry waves warn off any thought of escape. And the diaries of countless inhabitants throughout time are scattered across the ruins of an island rich with a dark history.

While Lara Croft’s first expedition uncovers an island prison run by years of stranded inmates, she also discovers a landscape that abandons the idea of singular globetrotting digs offering a sterile glimpse into frozen pockets of time, instead uncovering a complex web, where the strings of history intertwine around a mystery beating a rhythm of madness heard across the entire island.

And while Lara unearths the pieces to this puzzle, the franchise mirrors her efforts with a dig through the more recent history of the medium. It doesn’t take a gaming archeologist to see the influences running throughout Tomb Raider, particularly the unsteady ground and quick time events that fed Uncharted’s cinematic flow.

But as a student of history, Tomb Raider isn’t looking to simply copy answers during the test.

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