Gamesugar

October 12, 2010

Looking for Art at IndieCade

IndieCade 2010
Take a look around you in this, the gaming environment we’ve crafted for ourselves. Does it remind you of a museum or a demolition derby? I’ve often come away from a gaming session feeling drained if I’m playing an RPG, or shell shocked if I’ve been playing something like, say, Battlefield 1943. But have I been educated? I’m not sure, unless you count running in terror from active grenades or falling off a cliff a learning experience.

For that, I’m not sure a major developer can deliver. They’re too interested in reaching the middle; what’s good for all is good for one. Over the past weekend however, I was lucky enough to attend IndieCade, my first time doing so, and in another first, I’m left feeling rather worldly.

Take The Cat and the Coup, a game developed by Peter Brinson and Kurosh ValaNejad out of USC’s Game Innovation Lab. In this trek through the memories and events leading up to the US backed coup of Iran’s first democratically elected prime minister, we play as Dr. Mohammed Mossadegh’s fictional cat in an effort to persuade him through open doors and through the headlines of an American perspective of the event itself.

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October 11, 2010

The View from IndieCade

Filed under: News Feed — Tags: , , , , , , , — Jamie Love @ 12:09 pm

IndieCade 2010
While some of Team Sugar has been enjoying an early Canadian Thanksgiving, the Los Angeles branch was keeping busy around Culver City with IndieCade 2010, which had plenty of games I would have traded my share of turkey for some hands-on time with.

Never without her camera, our own Aileen Viray snapped up some great pictures over the weekend, some of which you can catch after the break.

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June 21, 2010

Interview – Sam Roberts: Festival Director of IndieCade

Filed under: Features — Tags: , , — Michael Tucker @ 12:43 am


On the last day of this year’s E3 Expo I met with Sam Roberts at the unassuming Indiecade booth for an interview in which we talked about the festival and the games it aims to support. I expected to see a lineup of interesting titles and hear a spiel about independent games’ superiority to their mainstream counterparts.

Instead, I saw a lineup of outrageous, nearly mind blowing titles and had a fascinating discussion with Sam about the role independent games serve in the relation to the overall games industry.

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June 10, 2010

IndieCade@E3 2010

Filed under: News Feed — Tags: , — Jamie Love @ 2:31 pm

IndieCade
For anyone needing a breath of fresh air on the show floor of the Los Angeles Convention Center next week, I just got our friendly reminder that IndieCade (The International Festival of Independent Games) will be there (West Hall 4344) to highlight games from their 2010 call for submissions.

Past IndieCade awardees include titles such as the Misadventures of P.B. Winterbottom and Machinarium, so it’s the kind of thing we here like keeping an eye on.

What should we expect this year? Catch the press details after the break to find out.

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